What’s your favorite a part of Silent Hill 2? Mine needs to be James Sunderland’s varied superpowers: Teleportation, phasing by means of partitions, psychosexual craving, all the talents he bought after he was bitten by a radioactive widower. They’re what make him such a potent horror sport protagonist however, alas, apparently the primary two of them are bugs, they usually’ve simply been yoinked out of the sport within the Silent Hill 2 remake’s most up-to-date patch.
Patch 1.04 hit at this time, and it accommodates all kinds of issues to, hopefully, enhance Silent Hill 2’s efficiency points and rectify a number of bugs. I am going to paste the entire listing under—which, only for the document, I need to say is definitely extra of a chore than it sounds on our web site, so please pore over each phrase prefer it’s a sacred textual content—however let’s zoom in on the actual fixes which have caught my eye.
First up is that James can now not jaunt by means of peepholes like a low-budget Gully Foyle. Pre-1.04, SH2 had a bug that might teleport James by means of the peephole in Brookhaven Hospital when he regarded by means of the mistaken aspect. Now he can peep all he desires.
Additionally, he’ll now not get caught on the window body of Neely’s Bar or fall plumb by means of the Earth when approaching Laura across the hospital. In case your solely publicity to Silent Hill 2 was these patch notes you would be forgiven for considering James Sunderland was some sort of absent-minded wizard.
In barely meatier information, Bloober says it is also fastened a number of the visible glitches that have been taking place for individuals utilizing Nvidia DLSS. Folks utilizing Nvidia’s frame-generating tech have reported little points like blowing leaves leaving trails within the air and different minor visible glitches, so hopefully Bloober has managed to stomp these out.
Additionally, extra related for me, the studio says the sport now runs higher on Steam Deck. I really loaded the sport up on my Deck forward of a visit a few weeks in the past, and was disenchanted to search out it was virtually unplayable. If the sport now really runs on my transportable powerhouse, I will be a cheerful camper.
We had a reasonably good time with the Silent Hill 2 remake round right here, with Kerry Brunskill scoring it 78% in our Silent Hill 2 overview and remarking that “when it is good it is glorious.” It is gotten a constructive response from elsewhere too, with even die-hard Bloober sceptics admitting the studio managed to drag it off.
Listed below are these patch notes in full.
Silent Hill 2 Patch 1.04 notes
Technical
- Decreased visible glitches when utilizing the newest model of NVIDIA DLSS.
- Added an choice to allow DLSS body era within the menu when utilizing DLSS for supersampling.
- NVIDIA Reflex is now energetic when DLSS body era is enabled.
- Added help for AMD FSR 3.1.1.
- Added an choice to allow AMD Fluid Movement Frames within the menu when utilizing FSR 3.1 for supersampling.
- Up to date Intel Nanites to help upcoming driver updates.
- Improved efficiency and optimization for Steam Deck.
- Fastened stuttering points associated to sky map era.
- Added an choice to allow/disable HZB culling to repair stuttering on some AMD/Intel GPUs.
- All graphic settings must be saved domestically.
Gameplay
- Fastened a problem with translation for UI “Excessive” preset not being translated and displayed accurately
- Fastened a problem with Wood Plank showing throughout James’ demise animation
- Fastened streaming situation the place staring on the partitions contained in the Grand Market precipitated issues with loading the entire surroundings round James
- Fastened a problem the place interacting with the mistaken aspect of the peephole in Brookhaven Hospital teleported James to the opposite aspect
- Fastened a problem the place breaking home windows close to Neely’s Bar bought James caught within the window body
- Fastened a problem that allowed James to entry the inaccessible balcony in Blue Creek Flats
- Fastened a problem with Summary Daddy’s conduct throughout boss battle the place the enemy was not hitting James correctly
- Fastened a number of points with Summary Daddy’s third TV – it ought to now have the proper audio, and the wall received’t intervene with its place
- Fastened a problem with a query mark from the Convention Room not disappearing after acquiring Cinderella figurine in Lakeview Lodge
- Fastened a problem with collision detection with the Dayroom partitions in Brookhaven Hospital
- Fastened a problem the place James was falling beneath the map when approaching Laura getting into Brookhaven Hospital from the bushes on the left
- Eliminated debug numbers displayed behind wallpapers in Blue Creek Flats’ Clock Room
- Resolved a problem with James not with the ability to go away the 3F hall within the Lakeview Lodge
- Fastened a problem with the lightbulb on the third ground of Blue Creek Flats continuously switching on and being impervious to destruction
- Resolved a problem with the small espresso desk blocking James within the nook of the room situated in Woodside Flats
- Fastened a problem the place after finishing the Disgust Path in Labyrinth, the participant was compelled to do it another time
- Fastened a problem with Spider Mannequins getting caught when attacking James whereas he’s going by means of squeeze traversal
- Fastened a problem with James getting caught within the window body whereas attacking Mendacity Figures situated outdoors of the window
- Added extra pure motion for James when switching weapons whereas aiming
- Fastened a problem with triggering Spider Model occasion on Worry Path within the Labyrinth a number of instances
- Improved the power to select up objects through the last boss battle
- Fastened a problem with image frames overlapping within the Moth Room
- Improved the deformation of Nurses’ skirts
- Fastened a problem occurring when displaying the details about unlocking NewGame+ which didn’t seem within the participant’s chosen language
- Fastened seen unloading of the door of an deserted storage within the west aspect of South Vale
- Fastened query mark on the map throughout Chute Puzzle in Woodside Flats